3d Retreat :: Home :: Pre/Reviews   
the network :: 
Rainbow Six Retreat 
File Retreat 
Ghost Recon Retreat 
Airsoft Retreat 
Splinter Cell Retreat 
Hazzard Retreat 
3dR functions :: 
3dR Chatroom
Login 
3dR NewsSearch Search 
sponsors :: 



 

 

 
Home Games Pre/Reviews Forums Search Contact
 :: Unreal Tournament 2003

Have any comments/questions? Discuss this review!

Product: Unreal Tournament 2003
Manufacturer: Digital Extremes
Website: http://www.unrealtournament2003.com/
Price (MSRP): $49.99 USD
Release Date: Now.

Review by: GB Crush
Date: 4 October, 2002

Pros:  Great, arena-centric multiplayer experience. Sweetest visuals yet. Quality UT experience with an updated touch.
Cons: Sound is a little lackluster. Some new touches not as good as the original UT.

Graphics: 
(5 out of 5)
Sound: 
(3.5 out of 5)
Gameplay: 
(5 out of 5)
Overall: 
(5 out of 5)
(Overall score is not an average of above scores)
   

Introduction:
It's Unreal Tournament 2003, 'nuff said. How can you be an action gamer, online, and still not have been touched by this game? It's the successor to the wildly successful Unreal Tournament. Its engine powered the world's first government sponsored, free for everybody, action shooter, and it will power the next two Tom Clancy games. It's the game you've only seen 11ty-hundred screen shots of floating around the net.

If you don't recall being touched by this, you might be dead. This baby has been hyped up, drooled over and gushed about for some time now, promising to be slicker, sharper and badder than its predecessor. That's quite a promise; so let's see how it holds up, shall we?

A note about getting up and running:
When I first picked the box up, I was surprised. It felt empty-as if this were a "Reserve Now" box. It certainly didn't feel like 3 GB of game in there, but opening the box for a quick peek inside revealed the 3 CDs in paper slipcovers…and committed me to the purchase. Oh well, no loss.

Yes, I did say 3 GB. Actually, it's more like 2.5 plus change. That sort of hard drive space really shouldn't be a problem these days, but it is a sign that developers are starting to ask more from the player's system. You can still get by with a 16MB video card, but you'll absolutely need a 733 MHz Processor and 128MB of ram to play.

Eyes and Ears!

More Juicy Shots



 
Home Games Pre/Reviews Forums Search Contact
All content copyright (c) 1999-2000 3d Retreat Site optimized for 800x600 / IE 4.0+

Privacy Policy